Favorite Parts of Working in the Online Communities Industry as a Chief of Staff
Caldwell's favorite aspect of the creator economy and online communities industry is the positive impact; the work directly benefited communities Caldwell personally valued, allowing them to "do something that I thought was actually good".
Creator Economy, Online Communities, Product Development, Impact, Leadership
Advizer Information
Name
Job Title
Company
Undergrad
Grad Programs
Majors
Industries
Job Functions
Traits
Caldwell Clarke
Chief of Staff
Mesh
University of Maryland
UCLA Anderson School of Management - MBA
Engineering - Mechanical
Gaming, Technology
Product / Service / Software Development and Management
None Applicable
Video Highlights
1. Caldwell enjoys working in the creator economy and online communities industry because it aligns with his personal interests and hobbies.
2. He finds it rewarding to build products that help creators monetize and support themselves, as he is also part of such online communities.
3. Caldwell emphasizes the positive impact of his work, highlighting the satisfaction derived from contributing to something he believes in and uses himself.
Transcript
Q7: Favorite parts - industry
What do you enjoy most about being in your industry? My industry is kind of around creator economy things and online communities. We were building products to help them monetize and support themselves.
The thing that I really liked is that I was working on something that I would use. I got into the space because I played too many video games and was part of a bunch of online communities. It was really fun to interact with the folks for whom those communities really matter and who were actually helping set those communities up.
There was, if I were to use a more corporate word for it, an impact. I got to do something that I thought was actually good, and that's really fun.
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