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Favorite Parts of Working in the Online Communities Industry as a Chief of Staff

Caldwell's favorite aspect of the creator economy and online communities industry is the positive impact; the work directly benefited communities Caldwell personally valued, allowing them to "do something that I thought was actually good".

Creator Economy, Online Communities, Product Development, Impact, Leadership

Advizer Information

Name

Job Title

Company

Undergrad

Grad Programs

Majors

Industries

Job Functions

Traits

Caldwell Clarke

Chief of Staff

Mesh

University of Maryland

UCLA Anderson School of Management - MBA

Engineering - Mechanical

Gaming, Technology

Product / Service / Software Development and Management

None Applicable

Video Highlights

1. Caldwell enjoys working in the creator economy and online communities industry because it aligns with his personal interests and hobbies.

2. He finds it rewarding to build products that help creators monetize and support themselves, as he is also part of such online communities.

3. Caldwell emphasizes the positive impact of his work, highlighting the satisfaction derived from contributing to something he believes in and uses himself.

Transcript

Q7: Favorite parts - industry

What do you enjoy most about being in your industry? My industry is kind of around creator economy things and online communities. We were building products to help them monetize and support themselves.

The thing that I really liked is that I was working on something that I would use. I got into the space because I played too many video games and was part of a bunch of online communities. It was really fun to interact with the folks for whom those communities really matter and who were actually helping set those communities up.

There was, if I were to use a more corporate word for it, an impact. I got to do something that I thought was actually good, and that's really fun.

Advizer Personal Links

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